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How to improve your campaigns targeting kids ages 4-7 and "tweens" ages 8-12:

Cover of The Kids Market & The Great Tween Buying Machine

The Kids Market & The Great Tween Buying Machine

Kids aged 4-7 and tweens aged 8-12 directly influence hundreds of billions of CPG, entertainment, apparel, and travel sales each year. Now, learn how you can influence them with the best books featuring hands-on advice

Children aged between 4-12 not only control billions of their own money, they also influence hundreds of billions of their families' expenditures, often through the powerful "nag factor." However, the children's marketplace breaks down into two very different demographics -- kids ages 4-7 versus "tweens" ages 8-12. You can't create a campaign for one and hope it will work for the other, because you'll fail. That's why we're offering you two books, instead of one so-called encompassing one. The Kids Market reveals 25 myths and realities, including

  • Myth: Kids spend all they get on sweets. (Reality: they spend less than 1/3rd)
  • Myth: PR is not useful in the kids marketplace. (Reality: PR is absolutely necessary)
  • Myth: "I have kids of my own, so I understand the marketplace" (Reality: you don't.)
  • Myth: Saturday-morning TV is the most effective ad buy. (Reality: It depends on your goals - Web sites, direct mail, radio, movies, POP displays, and other media can work better than TV.) You'll also learn how to develop brand loyalty by using promotions (works better than you might think for this marketplace); how to launch a "club" relationship campaign for kid consumers that pays off; and how price and packaging affect the market. Includes lots of charts and data you can use to sell your budget and plans to your clients or to your boss. The Great Tween Buying Machine: Marketing to Today's Tweens helps you understand how to make your product popular in a marketplace where popularity is everything. The one critical thing you must know -- if littler kids like something, tweens will probably turn up their noses at it. Our favorite part of this book are the illustrations - both in chart-form and actual advertising images - that help make every point come alive. Charts include:
  • Sales share gained by nagging: Parents would NOT have purchased the product if not nagged.
  • Types of Web sites tweens visit (note: search engines are far down the list)
  • Top tween interests - boys vs girls
  • Centrics: Factors that drive tween behaviors Images include collages of photos used in advertising showing how each relates to a specific tween need - such a power, fun, freedom, or belonging. Plus the authors detail how to run a focus group targeting tweens, how licensing and sponsorships fit into your marketing plan, and marketing opportunities via schools and via the Internet. Both of these books The Kids Marketplace and The Great Tween Buying Machine and highly practical. There's no fluff, no untested theory, no buzzwords, and no untried practices. We highly recommend them, and are happy to offer you this package of both backed by our 100% satisfaction guarantee. If you are not completely satisfied, return the books for a quick 100% refund. These books are available in print only and ship in 24 hours.

    What Readers Say about The Kids Market

    "A must read for anyone interested in the kid's market or in growing their business. You won't want to put it down."
    Donna Sabina
    Director, Strategic Planning & Research
    Sports Illustrated for Kids

    "This is the kind of book that makes you feel ignorant - then incredibly smart. It's full of clear cut thinking, backed by facts."
    Jack Pierce
    Principal
    Intersect Marketing

    "I'd recommend this book to anyone interested in breaking down the barriers we adults have to creating effective, honest and engaging work for children."
    Cheryl Berman
    Chief Creative Officer
    Leo Burnett USA & Kid Leo

    What Readers Say about The Great Tween Buying Machine

    "Don't start your plan without it. This book not only teaches you which marketing tools are the most effective with tweens, it provides detailed insight into why and how each tool works best based on developmental, psychological and environmental factors. A must read."
    David Lund
    Director of Marketing
    Chiquita Fresh North America

    "A straightforward and simple guide that tells us what we need to know about tweens in a clear and hands-on way. The tween marketer will turn to it again and again."
    Jordi Ferre
    VP Marketing
    Chupa Chups USA

    Complete List of Charts and Graphs
    The Kids Market: Myths and Realities

    Figure 0-1: Kids' Spending (in unadjusted $Billions)
    Figure 0-2: (Child's Drawing of Shopping)
    Figure 0-3: Marketing as a Social Process
    Figure 1-1: (Child's Drawing of Shopping)
    Figure 2-1: Conceptualization of the Development of Consumer Competences in Childhood
    Figure 2-2: Stage 1: Children's First Store
    Figure 2-3: Stage 2: Stores Where Children's First Requests Are Made
    Figure 2-4: Stage 2: Types of Products Requested
    Figure 2-5: Stage 3: Stores Where Children's First Selections Are Made
    Figure 2-6: Stage 3: Types of Products First Selected by Children
    Figure 2-7: Stage 4: Stores Where Children's First Co-Purchases Are Made
    Figure 2-8: Stage 4: Children's First Purchase with Parents
    Figure 2-9: Stage 5: Stores Where Children's First Independent Purchase Are Made
    Figure 2-10: Stage 5: Children's First Purchase
    Figure 2-11: (Child's Drawing of Shopping)
    Figure 3-1: (Child's Drawing of Shopping)
    Figure 3-2: (Child's Drawing of Shopping)
    Figure 3-3: National Estimates of Income, Spending, and Saving in 1997 for Children Aged 4-12
    Figure 3-4: Children's Weekly Savings Rates by Age & Gender
    Figure 4-1: How U.S. Children Spend Their Own Money
    Figure 4-2: (Child's Drawing of Shopping)
    Figure 4-3: (Child's Drawing of Shopping)
    Figure 5-1: (Child's Drawing of What Comes to Mind When You Think of a Long Weekend)
    Figure 5-2: (Child's Drawing of What Comes to Mind When You Think of a Long Weekend)
    Figure 5-3: Five Major Sources of Income for Children Ages 4-12
    Figure 6-1: Estimated Extent to Which Parents Honor Children's Requests for Selected Products
    Figure 6-2: (Child's Drawing of Perception of the Marketplace)
    Figure 7-1: (Child's Drawing of Shopping)
    Figure 7-2: Parental Receptiveness to Children's Requests by Age
    Figure 7-3: Estimates of Kids' Influence on Selected Products Purchases, 1997
    Figure 8-1: (Child's Drawing of Shopping)
    Figure 8-2: A Comparison of New Customers Nurtured from Childhood with New Customers Switched from Competitors
    Figure 9-2: (Child's Drawing of Shopping)
    Figure 10-1: (Child's Drawing of Favorite Store)
    Figure 10-2: Where Children Would Spend a $100 Windfall
    Figure 10-3: Kids' Favorite Stores
    Figure 10-4: (Child's Drawing of Favorite Store)
    Figure 11-1: (Child's Drawing of Shopping)
    Figure 11-2: Price Sensitivity Curve
    Figure 12-1: Bad Advertising to Kids Produces Bad Results for Advertisers & Consumers
    Figure 12-2: The SCITAM Screen: Deterrent to Dishonest Advertising
    Figure 12-3: (Child's Drawing of Store Floor)
    Figure 12-4: (Child's Drawing of Store Floor)
    Figure 13-1: (Child's Drawing Based on Instructions to Draw a Cereal Box)
    Figure 14-1: Communication Strategies Jointly Utilizing Advertising & Public Relations
    Figure 14-2: (Child's Drawing of What Comes to Mind When You Think of the New "Long" Two-Day Weekend)
    Figure 15-1: Use of Communications Vehicles by Kids' Clubs
    Figure 15-2: Activities of Kids' Clubs that Consume Most of Their Resources
    Figure 15-3: What Club Managers Say about the Impact of Kids' Club on Their Sponsoring Companies
    Figure 16-1: (Child's Drawing Based on Instructions to Draw a Cereal Box)
    Figure 16-2: Major Sources of Requirements Placed on Packaging for Kids
    Figure 17-1: How Consumption of Brands by Children Intrinsically and Extrinsically Enhance the Self-Concept
    Figure 17-2: (Child's Drawing of Shopping)
    Figure 18-1: (Child's Drawing of Shopping)
    Figure 18-1: A Continuum Scale of Products Ranging from Adults-Only to Kids-Only
    Figure 18-3: Six Most Important Needs of Children, Ranked by Age
    Figure 19-1: (Illustration of a Completion Test in Which Children Were Asked to Write in What TV Program They Want to View Next)
    Figure 20-1: Children in the Asia-Pacific Region (Population Numbers in Thousands)
    Figure 20-2: (Child's Drawing of Shopping)
    Figure 20-3: Weekly Income, Spending, Saving, & Saving Rate of Urban Chinese Children, by Age
    Figure 20-4: Purchases Made by Urban Chinese Children, with Parents & Independently, by Age
    Figure 20-5: Chinese Children's Influence on Parent's Purchases, Shown as Percentage by Age
    Section of 24 Colorplates reproducing Figures 0-1, 1-1, 2-11, 3-1, 3-2, 4-2, 4-3, 5-1, 5-2, 6-1, 7-1, 8-1, 9-2, 10-1, 10-4, 11-1, 12-3, 12-4, 13-1, 14-2, 16-1, 17-2, 18-1, 19-1, 20-2

    The Great Tween Buying Machine

    Figure 1.1: Stature-for-Age and Weight-for-Age Percentiles
    Figure 1.2: Stature-for-Age and Weight-for-Age Percentiles
    Figure 1.3: Growth Curves of Different Organ Systems of the Body
    Figure 3.1: Maslow's Hierarchy of Needs
    Figure 3.2: Everett Rogers Adoption Curve
    Figure 4.1: Percent of Purchases Parents Choose Solely
    Figure 4.2: Share Gained by Nagging
    Figure 4.3: When Buying Food for Children, Kids' Influence Is Far More Important that Advertising
    Figure 4.4: Tween Purchase Influence
    Figure 4.5: Out-of-School Child Care for Children with Employed Mother (in percent)
    Figure 4.6: Parental Receptivity to Kid Nags
    Figure 4.7: Top 5 Ways Tweens Earn Money
    Figure 5.1: When Tweens Get Home
    Figure 5.2: Average Daily Minutes Tweens Spend Relaxing
    Figure 5.3: Sports Played in the Past 12 Months
    Figure 5.4: Activities Participated in During the Past Year
    Figure 5.5: Group Affiliation (Union Bay Ad)
    Figure 5.6: Group Affiliation (Union Bay Ad)
    Figure 6.1: Tweens Feel Cared For
    Figure 7.1: Chiquita In-School Program
    Figure 8.1: Tweens and Fashion (Child's Drawing of "Shopping for Clothes")
    Figure 8.2: Tweens and Fashion (Child's Drawing of "Shopping for Clothes")
    Figure 8.3: Where Tweens Like to Shop
    Figure 8.4: Boys Choose the Best Place to Buy Clothes
    Figure 9.1: Tween's Average Daily Exposure to Advertising-Sponsored Media
    Figure 9.2: Percent of Children Who Viewed TV Shows Based on Previous Day, by Age
    Figure 9.3: Average Daily Computer Use among Computer User's, Aged 8 to 13 (in Minutes)
    Figure 9.4: Web Sites Visited Frequently by 9 to 12 Years Olds
    Figure 13.2: Product Developer/Creative Form




 

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Printed Copy (2 books) Ships in 24 Hrs

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Printed Copy (2 books) Ships in 24 Hrs

Price: $97

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Product Details

Pages 495 pgs
Pub Date Jun 2001
Publisher Paramount Marketing Publishing, Inc
Author James U. McNeal
ISBN 0967143918
Store ID #558

More Info:

Special two-book savings offer:
#1. The Kids Market By James U. McNeal; 270-pages, Pub. 9/00, Hard cover
#2. The Great Tween Buying Machine By Siegel, Coffey, Livingston; 225-pages, Pub 6/01, Hard cover

Both books ship in 24 hours
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